LUND STUDIO · BRAND #123

SEED MONEY

Learn to plant before you learn to harvest. The financial literacy app that grows with your kid.

AGES 6 – 17
The Problem

Schools teach algebra. They don’t teach money.

Your kid can solve for X. They can’t tell you the difference between a debit card and a credit card. They can write an essay on the American Revolution. They can’t read a bank statement. They’ll graduate with a diploma and no idea how money works.

Seed Money fixes this. Daily lessons. 5 minutes. Gamified. The app grows with the kid from age 6 to 17. When they’re ready to manage an empire, they graduate to Funance.

The Levels

The app grows with the kid.

AGES 6–8
Seed
Coins vs bills. Saving vs spending. The piggy bank. Needs vs wants. Earning through chores. Counting change.
AGES 9–11
Sprout
Budgeting basics. Saving goals. Simple interest. Allowance management. Delayed gratification. Opportunity cost.
AGES 12–14
Sapling
Bank accounts. Compound interest. Income vs expenses. Profit. Loss. Simple taxes. Entrepreneurship basics.
AGES 15–17
Oak
Investing fundamentals. Stocks vs bonds. Credit scores. Student loans. Taxes. Budgeting for real life. The bridge to Funance.
The Curriculum

8 lessons. The 8 things school never taught you.

01
What Is Money?
Not just paper. A tool. A promise. A responsibility. Start here.
02
Earning
Money comes from value. Chores, jobs, services, products. You create value, you earn money.
03
Saving
Pay yourself first. The 50/30/20 rule adapted for kids. The power of not spending.
04
Spending
Needs vs wants. Delayed gratification. The 24-hour rule. Spending is a skill, not a reflex.
05
Growing
Compound interest. The 8th wonder of the world. Plant a dollar, grow a forest.
06
Protecting
Insurance. Emergency funds. Scams. Identity. Your money needs a shield.
07
Giving
Generosity as a financial skill. Tithing. Charity. The math of giving back.
08
Building
Entrepreneurship. Your first business. Revenue. Expenses. Profit. The lemonade stand that becomes an empire.
Gamification

Every lesson earns seeds. Seeds grow into trees.

Complete a lesson, earn seeds. Seeds plant trees in your grove. Your grove grows as your financial literacy grows. Streak bonuses for daily lessons (Fibonacci: 1, 1, 2, 3, 5, 8, 13 bonus seeds). Leaderboards by age group. Achievements for milestones. The grove is a visual representation of everything you’ve learned.

When a kid fills their grove (all 8 lessons across their age level), they “graduate” to the next level. When they complete Oak (ages 15–17), they receive a Seed Money certificate and a free trial of Funance.

The grove that grows in the app mirrors the grove that grows in their mind. Financial literacy is a forest. You plant it one seed at a time.

Pricing

Less than a happy meal.

Monthly
$5/mo
Per child
Annual
$34/yr
Fibonacci · Save 43%
Family
$55/yr
Fibonacci · Up to 5 kids
Request Seed Money Access →

Learn to plant before you learn to harvest. The grove starts with one seed.

LUND STUDIO · SEED MONEY · BRAND #123 · φ

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